Closed weilifang25 closed 2 months ago
Yes, here is the example
using Battlehub.RTCommon;
using Battlehub.RTHandles;
using UnityEngine;
[SerializeField]
private GameObject m_target;
var editor = IOC.Resolve<IRTE>();
editor.Selection.activeGameObject = m_target;
Thank you, I have done it. Do you have a complete document? I can't bother you if I have any questions.
Can you help me with another thing? I am currently selecting objects by clicking them. I want to select objects by clicking buttons. Can you provide me with the method?(My object is bound to the button)