Closed Hombre57 closed 1 year ago
@Hombre57 I think you are true, the slider is too strong :) But with bl/=100.f, in this case, the action of blend is too weak.
I think bl /= 10.f; is a good compromise.
Can you make this change, because after a quick check this seems to me the only case
Thank you
Jacques
@Hombre57 I will push this change
jacques
@Hombre57 The blendmask function is used in "common color mask" but also in all standard masks.
I distributed the action with 0.01 as the global coefficient for "common color mask" and 0.1 for the other masks
Thank you again.
I am not at home, but in mountains... I try to rest, the disease regresses, but the consequences on sleep and digestion are still very important
Jacques
I played with the local editing tools and found a somewhat weird behavior with the
Common Color Mask - 12
and theAdd/substract Luminance mask
slider. The rendering is swapping multiple times. I wonder if it is used at the correct scale : it's -100/+100 on the slider, shouldn't it be -1./+1. iniplocallab
?For example, I have a more understandable behavior with this patch applied :
@Desmis Could you have a look ? And see if other -100/+100 sliders are concerned ? @Beep6581 I'm adding this to 5.10, since it should be one liners and with a huge impact on usability, if you don't mind.