BenEklundCS / The-Land-of-Boars

A platformer game in C++ and Raylib!
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Implement Bee logic #12

Open BenEklundCS opened 1 month ago

BenEklundCS commented 1 month ago

The bee should move more erratically than the boars. I'm envisioning a few states:

DEFAULT: In default state, the bee buzzes around a position, maybe the position changes over time, or is stationary

PACING: In a pacing state, the bee moves between boundaries like the boar. Perhaps it can also move up and down

AGGRO: In an aggro state, the bee moves towards the player. It could move in a circular pattern towards the player, like some other 2d games do