BenjiAU / DnD5E_Battle_Simulator

Battle simulator for DND 5th edition (inspired by Critical Role)
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Implement proper x,y,(z?) co-ordinate tracking for creature positions #1

Open BenjiAU opened 6 years ago

BenjiAU commented 6 years ago

In the original percy vs grog script, Grog would just run towards Percy at max speed, and would always start at a higher position value than Percy; the movement functions were written with this into account.

This means:

This is all borked up. Needs to be replaced with a proper co-ordinate system;

Also needs to have flexibility for a z co-ordinate in the future (to allow for flying/climbing enemies)

BenjiAU commented 6 years ago

Preliminary x/y co-ordinate system added 17/05/18 - need to get better at assigning commits to issues