Closed x1p closed 5 years ago
In the console you can get a full report on the level. Can you do bsb level (your name)
in console with the old build and new build and then paste them so I can see them?
By comparing the reports I’ll be able to see exactly where the differences are.
Also, please try the latest build from the CI.
https://hastebin.com/poxejafome.md Latest 306 build: https://hastebin.com/vodeleripi.md
Looks like Nether and End island calculations are just being missed. I'll fix.
It should be fixed now. Please try it.
Description Build 295 introduces weird level calculation causing all existing islands to lose much levels. Placing this build on a production server makes every island to lose up to 1000 levels. This makes players unhappy. Reverting to build 294 (or lower) resolves it.
Steps to reproduce the behavior:
is level
(I used my own custom level values)is level
is level
Placing another 1000 blocks makes the level increase with another 40 levels, however it still counts from the new negative island level.
Expected behavior Level calculation like it used to do before
Screenshots If applicable, add screenshots to help explain your problem.
Server Information:
[Please complete the following information:]
BentoBox, ChestShop, dynmap*, LuckPerms, mcMMO, PlaceholderAPI*, PlugMan, Vault, WorldBorder, WorldEdit, WorldGuard
Additional context Starting the same island from scratch again with build 295 gets completely different level initial information: