Bizorke / Gear3Engine-Issues

For bugs and features.
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Dynamic weighted waypoints. #1160

Open JSideris opened 3 years ago

JSideris commented 3 years ago

Weighted waypoints should have a dynamic weight based on an AI's perception of the danger or reward at that location. A negative or positive experience at a waypoint may fade over time.

There should be a random element to it too.

To be completed after #1159.