BlackDragonN001 / FERemastered

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EDF05 "Sheep's Clothing": Overwhelming Units at Start & Recy don't Teleport #157

Closed BZdJunge closed 2 years ago

BZdJunge commented 2 years ago

At the beginning of this mission, when you have to hold the Hadean attackers, the time between the waves are too short. On Hard difficulty the waves are nearly nonstop and all the own units get wiped out, when the Recycler nearly reached the teleporter. The only way to cheese out time to the countdown is to climb a hill and hide.

It will be nice to increase the time between each wave, since the Recycler is very slow and reaches the teleporter after approx. 3 to 3:30 minutes.


The other problem is at the end: before the Recycler reaches the second teleporter, a dialog between Essex and the engineer starts. I don't know if this is one of the latest updates, because I did a fresh install of my PC and I believe this dialog never excisted in 1.2. However, at the conservation the Recycler drives to the teleporter and stops inside of it. Even after the finished dialog it will not get teleported away. Pushing the Recycler around doesn't also help.

Maybe it could be solved by stopping the Recycler when the conservation begins. When it's done, the Recycler continues to escape while "unlocking" the teleporter.

BZdJunge commented 2 years ago

Looks like both issues are solved.