BlackJar72 / ClimaticBiomePlacement

An landmass generator and biome provider for Minecraft
https://minecraft.curseforge.com/projects/climatic-biome-placement?gameCategorySlug=mc-mods&projectID=297361
MIT License
16 stars 5 forks source link

Crash when using 'lostcities' chunk provider #29

Closed Bulldog83 closed 5 years ago

Bulldog83 commented 5 years ago

Game crashes when using chank provider from The Lost Cities mod.

S:ChunkProvider=lostcities

Crash reports: https://gist.github.com/Bulldog83/0ecdb9358dd0ea0b2c01981f18334ff2 https://gist.github.com/Bulldog83/0ac3b031822845eec3cbc8c3e267b1ef https://gist.github.com/Bulldog83/9e00ba79b357251dca9a33338f3c1bd5

Minecraft: 1.12.2 Forge: 14.23.5.2835 CBP: 2.10.2 Lost Cities: 2.0.20

BlackJar72 commented 5 years ago

It doesn't handle my "fake" biomes since they aren't registered as normal biomes.

I didn't realize this would be an issue. I'm guessing most of this could be fixed by replacing all fake biomes registered versions. Any biome configured with an extra number on the end like "...:1" will be a problem, the extra prefix would just have to be removed.

The one thing I'd need to make a change to the code would be the deep river since that is hard coded.

BlackJar72 commented 5 years ago

Try this potential next patch and see if it helps: http://www.mediafire.com/file/dnt7p0luz7sz06o/ClimaticBiomes-2.10.3-MC1.12.2.jar/file It should treat all fake biomes as their parent biomes whenever using the lost cities chunk provider. If if you don't have any problems I'll make it official / put it on Curse.

Bulldog83 commented 5 years ago

Hm. Looks like it works. Thanks!

BlackJar72 commented 5 years ago

Good, I'll upload the patch to CurseForge then.