Foundational Data types that enforce no opinions on how to build games and provide many facilities that complex games need. This largely avoids graphics and physics, but provides tools like the SortedVector, CountedPtr and HashedString classes.
GNU General Public License v3.0
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Investigate Robin hood hash table for inclusion #77
The robin hood hash library is fast and suitable for gaming workloads: https://github.com/martinus/robin-hood-hashing
It should be checked for compatibility, licensing and investigated for API integration.