BlamKiwi / angleproject

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Reject shaders that use both gl_FragColor and gl_FragData #995

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
We currently validate this at at link-time in DynamicHLSL, but this applies to 
all GL versions so we should do it in the compiler.

dEQP tests: functional.shaders.fragdata.*

Original issue reported on code.google.com by jmad...@chromium.org on 7 May 2015 at 12:05

GoogleCodeExporter commented 9 years ago

Original comment by jmad...@chromium.org on 7 May 2015 at 12:05

GoogleCodeExporter commented 9 years ago
Fixed in https://chromium-review.googlesource.com/#/c/271470/

Original comment by jmad...@chromium.org on 1 Jun 2015 at 5:04

GoogleCodeExporter commented 9 years ago

Original comment by jmad...@chromium.org on 1 Jun 2015 at 5:16