Blef-team / blef_game_engine

The game engine API service for the game of Blef
GNU Affero General Public License v3.0
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Set up framework for profiling the endpoints #161

Open maciej-pomykala opened 4 years ago

maciej-pomykala commented 4 years ago

To deliver progress on #160 and for other purposes, we need to know how much CPU time the game engine service process spends executing different parts of our R code.

adrian-golian commented 2 years ago

(perhaps it's my own misunderstanding here: ) We could consider services like loadforge, the thing is, all our backend functionality is now in managed AWS services, which provide scaling features, including auto-scaling / on-demand read-write dynamodb capacity, reserved lambda concurrency. In short, I would not mess around much with intentionally pushing the limits of out service infrastructure.

What we should be able to measure is the service performance, endpoint latency.