Blizzard / s2client-api

StarCraft II Client - C++ library supported on Windows, Linux and Mac designed for building scripted bots and research using the SC2API.
MIT License
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Realtime for replays not working #274

Open Archiatrus opened 6 years ago

Archiatrus commented 6 years ago

Hi,

I was trying to set coordinator->SetRealtime(true); and then launching a replay. The replay loads but it gets stuck on the first game loop, or rather before that. OnGameStart() gets called and also ends. But OnStep() never gets called. When I pause the execution it seems that it waiting here.

Looking at issue #167 it seems that it already worked at one point.

Regards

jkantr commented 5 years ago

Hi, is there any update to this? Further than just "getting stuck" - it seems that sending realtime: true (from the proto side of things) in the RequestStartReplay is simply ignored / starts the game in step mode.

danielvschoor commented 5 years ago

Hi, any update on this? It was apparently fixed in #167, but it isn't working