Borewit / music-metadata

Stream and file based music metadata parser for node. Supporting a wide range of audio and tag formats.
MIT License
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How can I use music-metadata in electron-vite? #2290

Closed angelsf3 closed 5 days ago

angelsf3 commented 1 week ago

Is there an existing issue for this?

music-metadata version

10.6.0

Current Behavior

Hi, I'm following the example for the node version for the parseFile function, but I'm getting this error: 'Error parsing metadata: musicMetadata.parseFile is not a function'..

I'm working with Electron+Vite using Node version: 22.9.0 in the Main process, so I use import { parseFile } from 'music-metadata'.

When I go to the parseFile definition everything looks ok.

I've got the same error when I use parseStream.

Expected Behavior

Get the file information.

Attached audio sample?

Borewit commented 1 week ago

When working with Electron and music-metadata, there are important considerations for using the library effectively:

  1. Electron Architecture and File Parsing
    The Electron framework is built from two main components: Chromium (render process) and Node.js (main process). Parsing files with music-metadata should be done in the main process for the following reasons:

    • The music-metadata library requires Node.js-specific imports to access its full functionality.
    • Only the main process (Node.js) has native file access capabilities.
    • Time-consuming tasks, such as file parsing, should be performed in the main process to avoid blocking the render process and degrading UI responsiveness.
  2. ESM Compatibility in Electron + Vite
    Verify whether your Electron + Vite setup supports ECMAScript Modules (ESM). If it only supports CommonJS, refer to the CommonJS backward compatibility guide for additional instructions.

  3. Accessing music-metadata Results in the Render Process
    Since the render process runs in Chromium and does not have direct access to Node.js APIs, the results from music-metadata need to be passed from the main process to the render process. This can be done using Electron’s IPC (Inter-Process Communication) system. Here's how:

    • Main Process: Use the music-metadata library to parse the audio file and send the results to the render process.

      const { ipcMain } = require('electron');
      const mm = require('music-metadata');
      const path = require('path');
      
      ipcMain.handle('parse-audio-file', async (event, filePath) => {
      try {
       const metadata = await mm.parseFile(filePath);
       return metadata;
      } catch (error) {
       console.error('Error parsing file:', error);
       throw error;
      }
      });
    • Render Process: Use ipcRenderer to request and receive the parsed metadata from the main process.

      const { ipcRenderer } = require('electron');
      
      async function getAudioMetadata(filePath) {
      try {
       const metadata = await ipcRenderer.invoke('parse-audio-file', filePath);
       console.log('Metadata:', metadata);
       return metadata;
      } catch (error) {
       console.error('Error fetching metadata:', error);
      }
      }
      
      // Example usage
      const filePath = 'path/to/your/audio/file.mp3';
      getAudioMetadata(filePath());

      By following these steps, I expect you can efficiently parse audio metadata in the main process and make it accessible to the render process. Please let me know if this guidance worked for you.

angelsf3 commented 6 days ago

Hi, thanks for the comment and the right title. I'm going to tell you what happened since your comment.

I think that Electron + Vite works with ESM because I work with Typescript and I use import/export instead require/module.exports and everything works fine. Here's the framework tsconfig.ts:

{
  "$schema": "https://json.schemastore.org/tsconfig",
  "compilerOptions": {
    "target": "esnext",
    "module": "esnext",
    "sourceMap": false,
    "strict": true,
    "jsx": "preserve",
    "esModuleInterop": true,
    "moduleResolution": "node",
    "resolveJsonModule": true,
    "isolatedModules": true,
    "forceConsistentCasingInFileNames": true,
    "skipLibCheck": true,
    "noUnusedLocals": true,
    "noUnusedParameters": true,
    "noImplicitAny": false,
    "noImplicitReturns": true
  }
}

I tried with require() and I got the same error. When I use the second step of your answer, the library works. That works with import or require

const { loadMusicMetadata } = require('music-metadata'); // works
// import { loadMusicMetadata } from 'music-metadata' works too

(async () => {
  // Dynamically loads the ESM module in a CommonJS project
  const mm = await loadMusicMetadata();

  const metadata = await mm.parseFile('/path/to/your/file');
})();

I supose that is because some Electron + Vite's configuration so I need to use loadMusicMetadata approach. But now I can get the file information without that problem.

Thanks for the support. Thank you so much

Borewit commented 5 days ago

Good to hear it is working, may help others as well.

I think that Electron + Vite works with ESM because I work with Typescript and I use import/export instead require/module.

Better to use the second option, the import using TypeScript:

// Importing music-metadata in a CommonJS project, written in TypeScript 
import { loadMusicMetadata } from 'music-metadata' ; 

(async () => {
  // Dynamically loads the ESM module in a CommonJS project
  const mm = await loadMusicMetadata();

  const metadata = await mm.parseFile('/path/to/your/file');
})();

But that does not determine if you are using ESM or CommonJS. In a CommonJS project TypeScript will transpile your import to require.

But that the fact that loadMusicMetadata works, indicates that your project is CommonJS, or least that portion of the project.

angelsf3 commented 4 days ago

Oh. I see, use TS is not mandatory to use ESM or CommonJS. Thanks a lot again and I hope this help other people with this issue too. Great library.