Describe the bug
As a player: Grabbing a model and dragging it above the screen, especially when the model would have to change elevation due to placed terrain, will desync the mouse temporarily. It fixed itself after a moment of moving the pointer around, but thought I should mention.
To Reproduce
Steps to reproduce the behavior:
Place both a wall section and a model/token/mini on a board.
Zoom in so the top of the wall section is just barely onscreen, maybe an inch showing at most.
Pick up the model and move it on top of the wall without moving the camera.
Additional context
On Ubuntu 21.04 through Steam's Proton.
Describe the bug As a player: Grabbing a model and dragging it above the screen, especially when the model would have to change elevation due to placed terrain, will desync the mouse temporarily. It fixed itself after a moment of moving the pointer around, but thought I should mention.
To Reproduce Steps to reproduce the behavior:
Additional context On Ubuntu 21.04 through Steam's Proton.