Hello,
I'm trying to display a tetra mesh with a per-cell-facets attribute (for walls, in case of volume decomposition).
It seems Vorpaview/Graphite cannot render this kind of attribute, despite listing them and allowing to autorange.
As a simpler example, here is a sphere tetra mesh in a geogram file (just remove ".zip")
sphere_with_random_attributes.geogram.zip
It contains 4 attributes with random values (doubles, between -1 and 1) : per vertex / per cell / per cell facets / per cell corners
In Vorpaview:
Vertex attribute : :heavy_check_mark:
Cell attribute : :heavy_check_mark:
Cell facets attribute : :x:
Cell corners attribute : :heavy_check_mark:
Is this an issue related to Vorpaview?
Thank you for your help
Hello, I'm trying to display a tetra mesh with a per-cell-facets attribute (for walls, in case of volume decomposition). It seems Vorpaview/Graphite cannot render this kind of attribute, despite listing them and allowing to autorange. As a simpler example, here is a sphere tetra mesh in a geogram file (just remove ".zip") sphere_with_random_attributes.geogram.zip It contains 4 attributes with random values (doubles, between -1 and 1) : per vertex / per cell / per cell facets / per cell corners
In Vorpaview:
Vertex attribute : :heavy_check_mark:
Cell attribute : :heavy_check_mark:
Cell facets attribute : :x:
Cell corners attribute : :heavy_check_mark:
Is this an issue related to Vorpaview? Thank you for your help