I added a part for missing cars, it fixed some problems.
client > main.lua 402-417
-- Vehicles
serverNuiCallback('getAllVehicles', function(data, cb)
local vehicles = {}
for i = 1, #data do
local vehicleData = VEHICLES[data[i].vehicle]
if vehicleData then
vehicles[#vehicles+1] = {
plate = data[i].plate,
model = vehicleData.model,
}
else
print("Warning: VEHICLES table is missing entry for model: " .. tostring(data[i].vehicle))
end
end
cb(vehicles)
end)
Besides, i am using jg-advancedgarages so there are job names in citizenid in player_vehicles so it creates some problems
I added a part for missing cars, it fixed some problems. client > main.lua 402-417 -- Vehicles serverNuiCallback('getAllVehicles', function(data, cb) local vehicles = {} for i = 1, #data do local vehicleData = VEHICLES[data[i].vehicle]
end)
Besides, i am using jg-advancedgarages so there are job names in citizenid in player_vehicles so it creates some problems
Also that one, while searching a spesific vehicle