BuildTheEarth / terraplusplus

A feature-rich fork of Terra121 focusing on performance.
MIT License
116 stars 18 forks source link
buildtheearth cubicchunks terra121 terraplusplus
# #### A feature-rich fork of Terra121 focusing on performance. ![https://github.com/buildtheearth](https://go.buildtheearth.net/official-shield) [![MIT License](https://img.shields.io/apm/l/atomic-design-ui.svg?)](https://github.com/BuildTheEarth/terraplusplus/blob/master/LICENSE.MD) [![GitHub Release](https://img.shields.io/github/release/buildtheearth/terraplusplus.svg?style=flat)](https://github.com/BuildTheEarth/terraplusplus/releases) ![https://github.com/buildtheearth/terraplusplus](https://img.shields.io/tokei/lines/github/buildtheearth/terraplusplus) [![Discord Chat](https://img.shields.io/discord/706317564904472627.svg)](https://discord.gg/BGpmp3sfH5)

What is it?

Terra++ is a fork of Terra 1 to 1 (a mod that utilizes public online datasets to generate the Earth's structures and features without any unfamiliar blocks or biomes at a 1 to 1 scale) which aims to greatly improve the performance, fix bugs and add new, useful and fast features to the original mod.

The mod is constantly being worked on and being updated as we add more features and fine tune the mod to achieve a better connection between the real world and the world of blocks.

The latest version can always be compiled from our Github, however a version of it will always be included with the BTE modpack, and we'll do our best to keep it up to date.

Features

Commands and Permissions

APIs:

Prerequisites

Obtaining

Stable releases of TerraPlusPlus are uploaded on our curseforge page. Builds for every commit can be found on our Jenkins Page kindly hosted by @DaPorkchop_

If you want to build it yourself manually, even though Jenkins does it for you, here are the building instructions.