Builderb0y / BigGlobe

This is my worldgen mod for Minecraft. There are many like it, but this one is mine.
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Is it possible to make the biomes from the mod support in Big Globe? #56

Open Zoor-Github opened 4 weeks ago

Zoor-Github commented 4 weeks ago

I want to add biomes from the mod. Can you tell me if it is possible and how to do it? I saw in the description about support for mods with data packs. Can you tell me how to do it? (Mod Regions Unexplored)

Builderb0y commented 4 weeks ago

You'll need to find a spot to put them somewhere in the decision tree responsible for computing biomes. I have a little bit of documentation on decision trees here. I would also recommend getting familliar with column values, since decision trees make heavy use of them.

Zoor-Github commented 4 weeks ago

Thanks.

Zoor-Github commented 3 weeks ago

Do you have any example of such a datapack?

Builderb0y commented 3 weeks ago

Not really, since every biome-adding mod people have requested support for so far has had way more biomes than I wanted to deal with.

Zoor-Github commented 3 weeks ago

Okay, that's too bad. Then if I make a datapack, I'll probably publish it on Modrinth. I asked about them because I'm very bad at understanding text without examples

AstralDestiny commented 3 days ago

Would take a copy where it's just vanilla for the heights for overworld/nether/end Though not fully sure how complex that would be if any.

Builderb0y commented 3 days ago

That kind of defeats the whole point of the mod, so I will not be doing that. If anyone else wants to, feel free.