Open marco-vrinssen opened 1 month ago
Hey, on my current dev version i implemented the option to select an icon for each dr category (stun, fear) . But i also like your approach, it would basically automate that selection. I could add an button for it like "set icon based on my class" i feel like that could work well and still offer the way to customize.
Thanks so much for handling the request, I’m really happy to hear the news! I think enabling the assignment of user-defined individual Spell IDs to the different DR categories makes a lot of sense—actually, it’s even better than what I suggested and is more consistent with the behavior of other arena/battleground addons like Gladius. At the time, I thought class-based icons might be simpler to maintain and implement, especially since I’m new to addon development. It could still be helpful for newer players who don’t want to think about their CC abilities and can just click a button, but overall, I think the way you’ve done it is really great.
Would it be possible to gain access to the current version of your development environment? ☺️
It would be possible to push the new branch i created for that, but i am working on some features that aren't finished yet, i wanna rework the way modules are moved – basically like a editmode. There is still quite some work to do there. But sure, if you are interested in that i can push it to GitHub.
So i published the dev branch https://github.com/BullseiWoWAddons/BattleGroundEnemies/tree/dev its nowhere near complete but i made quite some progress today, it should be working fine in pvp but the editing mode side of things needs work. If you want to check the new editing view enter /run BattleGroundEnemies.EditMode.EditModeManager:OpenEditmode() into the chat once you select a system when the config menu is open you should see it change the current selected option if you select on of the blue frames. Things i am currently working on
If you got time to check it out feedback is highly appreciated even tho its still pretty early
In case you are curious the latest alpha version contains the option to select the icons based on dr category besides that it features many more new features and improvements.
will close this for now since its implemented in the latest release version. Feel free to create a new issue for more suggestions or bug reports.
Many, many thanks for the quick update and the excellent work; it looks great and has been working very well so far. One small issue is that in the General DR settings, when the upper section is expanded, the lower section is no longer accessible. Otherwise, everything is perfect so far, thank you!
Hey, so it should still be accessible, it should be possible to scroll down. I will test this out
To be precise, after resetting my settings from the previous version, I noticed that this issue affects all subareas (see highlighted in red in the attachment). Perhaps the dropdowns for managing and applying default or preset configurations could be made more compact and placed directly next to the enable checkbox, to create more space in the lower area.
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Here’s an example in the DR module where resolving the issue might be challenging. A practical solution could be implementing a global scroll container that integrates the enabled toggle, “Jump to General Options,” and “Restore Defaults” buttons alongside the module-specific settings, avoiding the complexity of nested scroll containers.
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yeah, thats a bit of a problem with sizing, i think for the Dr tracking i will just move that section to choose own category icons to a new tab. I decresed the length of the copy settings from and restore defaults under the enable button so it will fit in one line with it. But i guess there is always the option to resize the whole options panel in the bottom right corner too. Edit: 11.0.5.5 moves the dr category icon selection into its own tab
Thank you for the quick update and fix. Unfortunately, the problem persists in other categories. I assume it’s already on your roadmap, but I just wanted to confirm. I’m happy to provide additional screenshots if the issue doesn’t appear on your end, possibly due to different resolution or screen size, if that impacts the options panel layout.
for comparison this is how it looks like for me with the default options panel size. i feel like there can't be much more done than that. https://github.com/BullseiWoWAddons/BattleGroundEnemies/issues/48#issuecomment-2478573523 in comparison your screenshot it looks like the window for you is not that wide?
It primarily affects the module-specific settings in the module section.
I think the size of the option panel might depend on the resolution. I play in Full HD. Do you play in 2K? This could be the issue.
i am currenly using 5120 x 1440, but i mostly play in window mode, not fullscreen,
So yeah, i see the issue when i try to use it on smaller screens, i was also thinking about adding a slider for the options panel scale to make it smaller this would mean the text and buttons got smaller but maybe that would be a good option to make it more usuable without having too short/unusable scroll frames when trying to size it to screen size. I will play around it using lower resolutions and see what would be a good solution
Hey, I would like to suggest the implementation of class-specific Diminishing Returns (DR) icons. This can be especially relevant for new players to create a quicker association for using CC abilities. For now, I have attached a first suggestion on how this could be achieved, but I believe that making this a toggleable option in the settings menu would provide more flexibility for different user preferences.
Thank you for your dedication to improving this addon.
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