Some of Mekanism's MekaSuit HUD elements (such as the compass) are extremely hard to see with dark mode active due to it adjusting the color of them even when they aren't that bright. My guess is potentially it isn't taking the alpha level into account for determining how bright something is?
Some of Mekanism's MekaSuit HUD elements (such as the compass) are extremely hard to see with dark mode active due to it adjusting the color of them even when they aren't that bright. My guess is potentially it isn't taking the alpha level into account for determining how bright something is?
Forge: 39.0.64 DarkModeEverywhere: 1.0.1