Open dima0git opened 3 years ago
this exampledll is broken to me... it quits saying nothing but if you add a check you'll see it doesn't load anything... I couldn't figure out what's wrong with it
This open razer port is actually superceded in the OpenRGB project by a new Razer driver written from scratch. But it is merged with the OpenRGB project. You may be interested in taking a look at it if you just want your RGB hardware controlled outside synapse.
I tried to build the DLL myself, because OpenRGB does not support my keyboard (Razer Ornata v2). To support for this keyboard was added in OpenRazer a couple of weeks ago. It is on the master branch, but still not in OpenRazer-Win32 nor in OpenRGB.
I went the same path when I reached #6. OpenRGB is staging out OpenRazer driver in favor of their own implementation. So get back to OpenRGB master branch and delve into Controllers/RazerControllers for a much better experience... that is, if your controller isn't already supported by that driver. :)
So OpenRGB will get rid of the OpenRazer dependencies?
My device is aleady listed in the new controller source code.
Maybe I just need to grad the newest build...
It is on the master branch. But the last relase is about one month old. Now I have to find out how to build OpenRGB myself.
noo you don't need to build it if you are not looking for that just grab the latest build off its "pipeline"
Look for pipelines for the master
branch in the repo.
CI / CD => Pipelines
Each pipeline is based in a branch, and will have builds for every supported platform. So you can just grab the latest.
Notwithstanding, building it yourself is cool, I think you should try it, as you can then contribute with new features for your own hardware -- or support it if it is not already so. Usually with the new razer driver, it's just a matter of registering its hardware IDs, and maybe the light zones based on a similar device!.. Should be fun!
Good afternoon!
I have a Razer Ornata V2.
I installed Visual Studio 2019 Community Edition and cloned the repo (master). OpenRazer64.dll and the example project builds successfully.
If I run OpenRazerExampleDLL.exe, what should I see? Should I see that the keyboard is recognized? It just shows "Press Enter to load DLL". And than nothing.
If I copy the OpenRazer64.dll to OpenRGB it does not recognizer the keyboard as well.