CallMeCalvin101 / Bite-Sized-Dungeons-Server

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GameState modelling and Action processing #1

Open yuruki0 opened 7 months ago

yuruki0 commented 7 months ago

Plans:

yuruki0 commented 7 months ago

Progress made on https://github.com/CallMeCalvin101/Bite-Sized-Dungeons-Server/commit/98749fcf09c0ce88f483738b21e59e414bbeb8f5. It's enough to start creating the GameStateManager.processAction() method and function maps for different skills, so that will be our next step.