Open HighlanderMisfits opened 1 year ago
What's wrong with the in-built /macrocancel?
I uzse a Stream Deck to send my macro command via an FFXIV plugin, this can only send one text command per button, so if I need to send /macrocancel, then I need to push one more button to stop a macro then another to start a new macro - 3 buttons instead of 2 - and having the need to include a macro cancel button on every page of my Stream Deck. Why wouldn't we simply have the base game functions in the plugin to automatically stop the currently running macro?
I have some very long macros and it would be really nice to have a way of stopping them part way through... especially If I have clicked the wrong button by mistake. An alternative option would be to allow a second macro which forces the other one to stop, just like it does with the in-game engine.