Open MorihiroS opened 1 month ago
I don't understand the logic of the AI, sometimes it holds it in its hand and sometimes it casts it....
Plenty of AI decision have a randomness factor so the human can't anticipate all its moves too easily...
Plenty of AI decision have a randomness factor so the human can't anticipate all its moves too easily...
But not an aggressive burn is a losing burn.....
Describe the bug AI doesn't cast Skullcrack while the player has more than 5 lifes. AI just keeps the card in its hand and waits.
To Reproduce Steps to reproduce the behavior:
Expected behavior AI should cast Skullcrack, especially in response to spells that prevent damage or give protection from damage
Additional context AI should take into account the Prowess trigger of its creatures
Desktop OS: Windows 10 Java Version: 1.8.0_202-b08 Forge Version: 1.6.64-SNAPSHOT-08-28
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