CarlosFdez / world-explorer

Foundry VTT Module for manual hexcrawl revealing
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bug revealed hexes #46

Open tirzah2 opened 9 months ago

tirzah2 commented 9 months ago

Hi! I don't know why but every week i need to open the main hexploration map and start hiding hexes by hand because always, in the top left corner, they auto reveal themselves. I dont know why, but its always in the top left corner of the map and always randomly. image

Xelveki commented 4 months ago

I am also having an issue where small smatterings of tiles are revealed regularly without any reason I can identify.

CarlosFdez commented 4 months ago

Are there any errors in the console (check v12) as you attempt to cover up these tiles? Also is this Foundry v12? If tiles are not properly unrevealing, there may be an error with the update specifically.

CarlosFdez commented 4 months ago

I noticed there was a bug with the update throttling, so it might helpful to test again in the v12 version once you can finally update.

Xelveki commented 4 months ago

I'm still on v11. I've got 11 warnings about stability for other mods, one about an error thrown in a hooked function, and a TypeError thrown from the hooked function about Cannot read properties of undefined (reading 'ColorSetting'),

Edit: Absolutely will test again once I get on v12. :)

Xelveki commented 3 weeks ago

Been a bit. We're on Foundry v12.330 and v1.0 of world-explorer. Our worldmap is a hex map and we're still periodically seeing revealed tiles. Sometimes individually and sometimes in lines or chunks. I'd love to know what's causing it or if there's anything I can do to fix it.

Let me know what information you might need.

morepurplemorebetter commented 3 days ago

I have an idea what might be causing this. When you have the hide/reveal tool active and drag a dialog or an item from the sidebar (or even hold your mouse button down while within a dialog), the hide/reveal action still gets performed behind the dialog, making it seem like it was done by a ghost.

I have a (partial) fix for this issue in PR #49.