I want some improves to be aplicated to Mapcycle Manager script
Script Commands to manage script mapcycle
/next : Command to skip to next map on mapcycle
/prev : Command to skip to previus map on mapcycle
/begin : Command to restart mapcycle an start on first map
/restart : Command to restart current map
/map : Command to setup specific map and gametype (like sv_map stock command)
Option to sort randomly defined mapcycles by boolean
This option is specific focused on some mapcycles setups.
With many custom maps, or many diferent gametypes, its a good idea setup mapcycle randomly for a fresh and no an specific order for maps/gametypes, so maybe can configure random sort based on specific mapcycle. Like:
custom_sort = true
classic_sort = false
small_sort = true
ctf_sort = true
medium_sort = false
📈 Potential Impact
A new and fresh game experience, for no lineal and boring classic mapcycle.
Good potential for allow multiple servers experience in just 1 server. For example setup so many mapcycles like /race, /ctf, /mixed_maps, /mixed_gametypes, /small_custom_maps, /small_classic_maps etc.
Great for clan sessions, to easily setup custom games, classic games or scrim games
🎮 Target Game
🛠️ Server Extension
🗺️ Custom Map Usage
🎯 Gametype Specificity
📝 Feature Details
I want some improves to be aplicated to Mapcycle Manager script
This option is specific focused on some mapcycles setups. With many custom maps, or many diferent gametypes, its a good idea setup mapcycle randomly for a fresh and no an specific order for maps/gametypes, so maybe can configure random sort based on specific mapcycle. Like:
📈 Potential Impact
🗒️ Additional Notes
No response