CodeAndWeb / texturepacker-godot-plugin

AtlasTexture and TileSet importer for Godot engine. Loads sprites sheets created with TexturePacker
MIT License
65 stars 17 forks source link

Save files within original texture directory #17

Closed boruok closed 3 years ago

boruok commented 3 years ago

I have folder structure like below.

/scenes
- /actors
- - /mario
- - /mario.gd
- - /mario_jump0.png
- - /mario_jump1.png
- - /goomba
- - /goomba.gd
- - /goomba_walk0.png
- - /goomba_walk1.png
- - /coopa
- /tilesets
- - /obstacles.png
- - /hazards.png
- /blocks
- /traps
/scripts
/shaders
/etc

Currently addons imports in different folder specified by packer atlas name. It's possible to import .tres files within folder where sprite was taken?