CombinedArmsGaming / F3_CA

Combined Arms version of the F3 Framework
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RIP Ending #1 & disable VCOM for spawned patrols #66

Closed thepaullee closed 4 years ago

thepaullee commented 4 years ago

Replace the generic Ending #'s with actual useful ending names

thepaullee commented 4 years ago

added a commit that disables backup responding/ calling for spawned patrols and fortify units called using ca_fnc_spawnx, as in most cases this would likely mess up the mission makers intentions

Changing to safe so AI walks during patrols instead of running

thepaullee commented 4 years ago

Unless I missed something with setting up LAMBS, they were spawning default settings and running as Aware

jimshacklock commented 4 years ago

Hmm could be the FSM doing something I guess - in game at least units with it were deffo patrolling at a walk

calumbrookes commented 4 years ago

"...probably not a problem to have it set on the spawned group" - can we test this and then merge?

jimshacklock commented 4 years ago

It occurs to me, if we're about to drop VCOM (at least temporarily), we may start hitting errors with missing functions from this as well. The Safe behaviour's fine, but lets see if we decide to retain VCOM or not after next weekend.

@thepaullee could you shelve the vcom changes and resubmit w/o them for now and I'll get this merged in

thepaullee commented 4 years ago

@jimshacklock boom check it out homie

jimshacklock commented 4 years ago

noice