Closed JansenSmith closed 1 week ago
Pruning polygon loading STL::file
java.lang.OutOfMemoryError: Java heap space
at eu.mihosoft.vrl.v3d.Vector3d.clone(Vector3d.java:150)
at eu.mihosoft.vrl.v3d.Vertex.clone(Vertex.java:89)
at eu.mihosoft.vrl.v3d.Polygon.lambda$clone$0(Polygon.java:217)
at eu.mihosoft.vrl.v3d.Polygon$$Lambda$311/0x00007d55e8603958.accept(Unknown Source)
at java.base/java.util.ArrayList.forEach(ArrayList.java:1511)
at eu.mihosoft.vrl.v3d.Polygon.clone(Polygon.java:216)
at eu.mihosoft.vrl.v3d.Polygon.transformed(Polygon.java:379)
at eu.mihosoft.vrl.v3d.CSG.lambda$transformed$8(CSG.java:1942)
at eu.mihosoft.vrl.v3d.CSG$$Lambda$305/0x00007d55e86034b0.apply(Unknown Source)
at java.base/java.util.stream.ReferencePipeline$3$1.accept(ReferencePipeline.java:197)
at java.base/java.util.ArrayList$ArrayListSpliterator.forEachRemaining(ArrayList.java:1625)
at java.base/java.util.stream.AbstractPipeline.copyInto(AbstractPipeline.java:509)
at java.base/java.util.stream.AbstractPipeline.wrapAndCopyInto(AbstractPipeline.java:499)
at java.base/java.util.stream.ReduceOps$ReduceOp.evaluateSequential(ReduceOps.java:921)
at java.base/java.util.stream.AbstractPipeline.evaluate(AbstractPipeline.java:234)
at java.base/java.util.stream.ReferencePipeline.collect(ReferencePipeline.java:682)
at eu.mihosoft.vrl.v3d.CSG.transformed(CSG.java:1948)
at eu.mihosoft.vrl.v3d.CSG.movez(CSG.java:462)
at com.neuronrobotics.bowlerstudio.creature.ThumbnailImage.get(ThumbnailImage.java:87)
at com.neuronrobotics.bowlerstudio.scripting.cadoodle.CaDoodleFile.lambda$loadingImageFromUIThread$3(CaDoodleFile.java:447)
at com.neuronrobotics.bowlerstudio.scripting.cadoodle.CaDoodleFile$$Lambda$1433/0x00007d55e8a2a178.run(Unknown Source)
at com.neuronrobotics.bowlerstudio.BowlerKernel.lambda$runLater$7(BowlerKernel.java:815)
at com.neuronrobotics.bowlerstudio.BowlerKernel$$Lambda$1062/0x00007d55e8865800.run(Unknown Source)
at javafx.graphics/com.sun.javafx.application.PlatformImpl.lambda$runLater$10(PlatformImpl.java:456)
at javafx.graphics/com.sun.javafx.application.PlatformImpl$$Lambda$72/0x00007d55e808ecf0.run(Unknown Source)
at java.base/java.security.AccessController.executePrivileged(AccessController.java:776)
at java.base/java.security.AccessController.doPrivileged(AccessController.java:399)
at javafx.graphics/com.sun.javafx.application.PlatformImpl.lambda$runLater$11(PlatformImpl.java:455)
at javafx.graphics/com.sun.javafx.application.PlatformImpl$$Lambda$71/0x00007d55e808e880.run(Unknown Source)
at javafx.graphics/com.sun.glass.ui.InvokeLaterDispatcher$Future.run(InvokeLaterDispatcher.java:95)
at javafx.graphics/com.sun.glass.ui.gtk.GtkApplication._runLoop(Native Method)
at javafx.graphics/com.sun.glass.ui.gtk.GtkApplication.lambda$runLoop$10(GtkApplication.java:264)
java.lang.Exception: UI Thread Exception here!
at com.neuronrobotics.bowlerstudio.BowlerKernel.runLater(BowlerKernel.java:801)
at com.neuronrobotics.bowlerstudio.scripting.cadoodle.CaDoodleFile.loadingImageFromUIThread(CaDoodleFile.java:447)
at com.neuronrobotics.bowlerstudio.scripting.cadoodle.CaDoodleFile.save(CaDoodleFile.java:412)
at com.commonwealthrobotics.ActiveProject.save(ActiveProject.java:175)
at com.commonwealthrobotics.controls.SelectionSession.lambda$save$29(SelectionSession.java:1167)
at java.base/java.lang.Thread.run(Thread.java:840)
Splash Rendering 50 Resize running
Waiting for splash to open before moving on
Waiting for splash to open before moving on
CaDoodle Updater clean exit
Waiting for splash to open before moving on
Exception in thread "addOpperation Thread 1" java.lang.OutOfMemoryError: Java heap space
at eu.mihosoft.vrl.v3d.Vector3d.clone(Vector3d.java:150)
at eu.mihosoft.vrl.v3d.Vertex.clone(Vertex.java:89)
at eu.mihosoft.vrl.v3d.Polygon.lambda$clone$0(Polygon.java:217)
at eu.mihosoft.vrl.v3d.Polygon$$Lambda$322/0x000077c0646117b0.accept(Unknown Source)
at java.base/java.util.ArrayList.forEach(ArrayList.java:1511)
at eu.mihosoft.vrl.v3d.Polygon.clone(Polygon.java:216)
at eu.mihosoft.vrl.v3d.CSG.clone(CSG.java:735)
at com.neuronrobotics.bowlerstudio.scripting.cadoodle.CaDoodleFile.storeResultInCache(CaDoodleFile.java:273)
at com.neuronrobotics.bowlerstudio.scripting.cadoodle.CaDoodleFile.process(CaDoodleFile.java:213)
at com.neuronrobotics.bowlerstudio.scripting.cadoodle.CaDoodleFile.lambda$addOpperation$2(CaDoodleFile.java:241)
at com.neuronrobotics.bowlerstudio.scripting.cadoodle.CaDoodleFile$$Lambda$1456/0x000077c064a1a690.run(Unknown Source)
at java.base/java.lang.Thread.run(Thread.java:840)
Splash Rendering 50 To Hole running
Waiting for splash to open before moving on
Exception in thread "addOpperation Thread 1" java.lang.OutOfMemoryError: Java heap space
please do not post out of memory exceptions without a full visualvm graph and memory breakdown. this is a duplicate of #25