Open etmoonshade opened 3 weeks ago
This is planned to be added as a new room upgrade, likely in the 21.1 (CM7) lifecycle. The upgrade will be applied directly to rooms, keeping them loaded at all times (machine blocks loaded or not).
I'll still say that there should be a way to do it without requiring upgrades, mimicking the functionality of versions past. :)
I am not using performance mods.
Description
Probably more of a feature request here. It seems odd that a compact machine, designed to be placed in the world, doesn't have chunkloading once you leave it.
It was pointed out to me that this was an intentional decision because folks in multiplayer could abuse compact machines. I agree with the principle, but it seems like the behavior change is odd to have as a default.
Suggestion 1: Automatically chunkload all compact machines, possibly gated behind an option in config.
Suggestion 2: Have compact machines inherit the chunkloading setting of the chunk where the single block resides.
Mod Version
compactmachines-forge-6.0.0.0-nightly.jar
Forge Version
1.20.1 - 47.3.0
Link to Crashlog
n/a
Screenshot (if available)
n/a
How to reproduce
Pretty much as described. Make a compact machine, do something automated in it, leave the machine, and then yell "Y U NO WORK" at it.