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Easier support for double precision?
#22
cridenour
opened
1 month ago
0
Why does Asset Placer rename my instanced scenes?
#21
r-nonini
opened
3 months ago
0
Unable to Add Mesh to Library
#20
DevonGrandahl
closed
5 months ago
3
[Request] Could assets placed have naming specific?
#19
maxime4000
opened
6 months ago
0
[Request] Perspective angle 45°
#18
maxime4000
opened
6 months ago
0
[Request] Renaming assets in libraries
#17
maxime4000
opened
6 months ago
0
[Request]: Override current item at placement when snapping
#16
maxime4000
opened
6 months ago
6
[Request]: Modifier key to lock placement snapping on 1 axis
#15
maxime4000
opened
6 months ago
2
Renaming scene will break the reference in AssetPlacer library.
#14
maxime4000
opened
6 months ago
1
Suggestion, Support Editor Keymaps
#13
eumario
closed
7 months ago
1
Error listed below after following steps. I changed it to .cs as well
#12
Schwagsone
closed
9 months ago
2
Error Spam When Opening Project
#11
ptlthg
opened
9 months ago
3
.scn not loading
#10
Muini
closed
9 months ago
1
Half resolution viewport not working well
#9
Muini
closed
9 months ago
2
Infinite errors about snapping
#8
ZachAR3
closed
10 months ago
14
Fail to enable plugin
#7
nigulavy
closed
1 year ago
6
Incompatibility with Terrain3D - NullReferenceException
#6
peterpants2
closed
1 year ago
9
Asset's physical location and transform are different
#5
Jeremandias
closed
1 year ago
2
Breaking Error on MacOS on Activation - NullReferenceException on Get3DViewports()
#4
Muini
closed
1 year ago
6
How do I migrate godot versions?
#3
krazyjakee
closed
1 year ago
3
ObjectDisposedException thrown when switching or removing library while asset is selected
#2
DjPale
closed
1 year ago
4
AssetPlacerPersistence throws NullReferenceException in Process Loop
#1
ZachAR3
closed
1 year ago
10