I feel like most of the current usage of enums might be unnecessary and is just making the code more complex than it really needs to be. Major offenders would be RLGL and CameraData (Mostly RLGL though.)
With commit 188b803 I changed the enums to inner classes with statically defined values. In my opinion this makes for much more readable code. Open to opinions. Closing issue
I feel like most of the current usage of enums might be unnecessary and is just making the code more complex than it really needs to be. Major offenders would be
RLGL
andCameraData
(MostlyRLGL
though.)Creating this issue as a reminder and idea board.