Crzyrndm / Pilot-Assistant

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Pitch Control with Speed as input #36

Open coreyfro opened 6 years ago

coreyfro commented 6 years ago

Hey Crzyrndm! I love your mods. I put a lot of mileage on them and I make sure PA is always in my screencaps (instructions to viewers and shout out to you.)

https://www.facebook.com/groups/KerbalSpaceProgram/permalink/1572714352785893/ https://imgur.com/gallery/Fxdrh https://imgur.com/a/kANTz https://imgur.com/a/QDPpb https://www.facebook.com/groups/KerbalSpaceProgram/permalink/1552253851498610/ https://www.facebook.com/groups/KerbalSpaceProgram/permalink/1508687519188577/ https://www.facebook.com/groups/KerbalSpaceProgram/permalink/1547911085266220/ https://www.facebook.com/groups/KerbalSpaceProgram/permalink/1548410938549568/ https://www.facebook.com/groups/KerbalSpaceProgram/permalink/1551585144898814/

I make a lot of endurance planes and I often tax engines at the limits of their speed. For instance, my first link at the top, my KU-95, I have the speed fixed to 205m/s because any faster and the turboprops go in to a flameout condition.

However, this sacrifices performance especially in regards to altitude, which might give me a better range. Basically, I am losing TWR and altitude, or I have to constantly babysit the flight.

If I could adjust pitch based on speed, I could assure that TWR is always at peak.

Would this be a difficult request?

Thanks!

Crzyrndm commented 6 years ago

First, I have decided to retire from KSP modding so there will be no more updates from me anytime soon. There was some movement on a new maintainer last I looked

Sadly PA has no functionality which allows for speed control via. pitch. I had thought about it several times but certain early development choices and the independence from the vessel structure (which allows it to handle even the totally wacky things without issue. e.g. turboprops which are technically multiple vessels) made it much harder than it should have been and it never got fixed