Closed Rhlp-Engineering closed 3 weeks ago
Different worlds have a different speed multiplier, so changing worlds maybe just that. As far as getting shift to be stuck is an acceptable quark of 3d worlds, so fixing for a weird quark is not needed.
speed seems to stack from world to world
https://github.com/user-attachments/assets/817106a1-5479-474d-8c3b-02b53d866ae1
sorry, im over a data connection so the file had to be really small! 2mb ish
basically, you can sometimes retain the speed from sprinting for no reason, mainly whenever your in a lob by, and then disconnect and reconnect your wifi roughter or sompthing like that hope this is at all helpfull and not too confusing okaibye