Lightweight version of XBeach that uses CUDA C to run on the GPU. The code is used to simulate coastal waves, currents, sediment transport and beach morphology changes during extreme events. Visit:
@CyprienBosserelle, commits for #35 and #36 are on this PR. Probably best to handle other open issues on a separate branch.
Questions & comments:
As discussed on Jul 13 call, changed bedrock to reef in 2 places.
I wasn't sure how to best change hwci's description (apart from expanding the first word) "Min depth for wci. aka no wci in water depth shallower than this."
replace "wci" with "wave current interaction (wci)"
[] is used as the default for files; should it be ""? [] to me suggests list, specifically the empty list
DONE
Line 468: "You can specify the same varibale twice but you would be a fool."'
LOL
fixed "varibale" typo BTW
References to Mars and rum in g and rho descriptions: LOL
@CyprienBosserelle, commits for #35 and #36 are on this PR. Probably best to handle other open issues on a separate branch.
Questions & comments:
hwci
's description (apart from expanding the first word) "Min depth for wci. aka no wci in water depth shallower than this."[]
is used as the default for files; should it be""
?[]
to me suggests list, specifically the empty listg
andrho
descriptions: LOL