Open lfueracker opened 3 months ago
Same behavior with v2.7 I disabled Steam 2FA and tried again. Though it looks like basically the same behavior, after a couple (~10) retries, it got to the download step, and after the download getting cancelled and restarted multiple times due to disconnects, it actually managed to run successfully.
Edit: While the tool says it was successful, the game does not start after patching. The splash screen appears but closes itself after a couple of seconds. After running Restore, it works again. I tried this twice, with 2.7 and 2.8, same behavior each time (including the authentication-retry isssue). Was trying to revert the latest patch (and go back to 104954).
Once you reached the login limit you will have to wait 30 minutes until steam actiavtes login for your account again. However, this seems odd. Did you activate the checkbox to remember the device when confirming the login in the app?
Version 2.7 or 2.8 shouldn't make a difference with that issue. Just version 2.6 could be different but will likely also not work.
While the tool says it was successful, the game does not start after patching. The splash screen appears but closes itself after a couple of seconds. After running Restore, it works again. I tried this twice, with 2.7 and 2.8, same behavior each time (including the authentication-retry isssue). Was trying to revert the latest patch (and go back to 104954).
This is unfortunately a "bug" that has been happening since the patch around january. Haven't been able to find a workaround for this. So far just repeatedly starting the game should launch your game after a few tries. If it doesn't you can try running the aoe2 executable as administrator.
Will do some more digging into this issue and perhaps contact some Microsoft devs if I can't find a solution.
Since I can't reliably reproduce the error of the game not starting / splash screen showing up and vanishing after a few seconds, could you maybe check the Windows event manager and see if you find an error for the startup of the game?
Yes, I did activate the checkbox.
This shows up in the event log (multiple times, but the same save for pid, time, and report id):
Faulting application name: AoE2DE_s.exe, version: 101.102.39418.0, time stamp: 0x65ce0b66
Faulting module name: ntdll.dll, version: 10.0.22621.3235, time stamp: 0xa2c4352c
Exception code: 0xc0000374
Fault offset: 0x000000000010c1a9
Faulting process id: 0x0x38F8
Faulting application start time: 0x0x1DA7BA831A63347
Faulting application path: C:\Program Files (x86)\Steam\steamapps\common\AoE2DE\AoE2DE_s.exe
Faulting module path: C:\WINDOWS\SYSTEM32\ntdll.dll
Report Id: c42501cb-2cea-4e22-81ab-f47ee9985d8a
Faulting package full name:
Faulting package-relative application ID:
Alright, thanks for that. Looking into it! One more thing:
Can you check if you have an error dump (or multiple) from when you tried to launch the game and it crashed at this location: %LOCALAPPDATA%\CrashDumps
Not sure if this will be too useful yet but maybe it's easier to find a pattern with mine and your crash logs combined.
AoE2DE_CrashDumps.zip Those are the first three. I got a couple more if you want them, but the upload limit was 25 MB.
I created a new issue for the issue with the game not starting to separate it from your original question. Think i got all information in there we collected.
I have almost the same issue as #8. The difference seems to be that I have to confirm via the Steam mobile app and not via authentication code. The behavior continues until the login limit is reached. I'm using v2.8