Immunity recipe in guidebook now mentions low yield
Vanilla fire resistance recipe in guidebook now directly states that all vanilla recipes work
Removed potency nerf from absorption recipe
Other recipes with potency nerf (resistance, wither, toughness, somnolence) now mention it in their guidebook page
Compat recipes (and book entry) for the new hexcasting potions
All drinks can now be consumed even while at full hunger (among other things, this makes restoration tea much more usable)
When attempting to cure an incurable effect, the amount of duration removed is now either 1 minute or 60% of the current duration, whichever is smaller
When fatal slumber is cured via any method other than a command, it turns into eternal slumber instead of just vanishing
Immunity now works to cure and block fatal and eternal slumber
When immunity cures or blocks fatal slumber, the immunity is removed too (leaving you with eternal slumber and no immunity)
When immunity cures or blocks eternal slumber, it loses 30 seconds of duration, just like when it blocks an incurable effect
Replaced the immunity_immune and unclearable tags with bypasses_immunity and bypasses_whispy_circlet, and disentangled their functionality so each one only applies to the relevant mechanic
Added new tag bypasses_nectar_gloves, which does exactly what it sounds like
Nectar gloves and whispy circlet being unable to block/cure soporific effects is now handled by including the soporific tag in their respective bypass tags rather than being hardcoded
Nectar gloves no longer waste dike on effect blocking if you have immunity (so long as the incoming effect isn't in bypasses_immunity)
immunity_immune
andunclearable
tags withbypasses_immunity
andbypasses_whispy_circlet
, and disentangled their functionality so each one only applies to the relevant mechanicbypasses_nectar_gloves
, which does exactly what it sounds likesoporific
tag in their respective bypass tags rather than being hardcodedbypasses_immunity
)