Damian666 / Orion-Plus-Game-Engine

Simple 2D ORPG game engine written in VB.Net.
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Directory Cloning Post Build #42

Closed SpiceyWolf closed 6 years ago

SpiceyWolf commented 7 years ago

Dont do that xD as a distributor who isnt prepackaging content for expected use in the data files, just add the tag to copy if newer, cloning every time post build no matter what has 2 really bad downsides, 1) Debug and Compile time go way the hell up, 2) Harddrives, even Solid State Drives only last so many rewrites on their sector blocks... Constant rewrite makes those sectors go dead way faster meening you are rotting anyones harddrives really fast who uses it. Like legit you start an app and have a couple min test tops, have to constantly restart it or recompile it for hours, days? Just imagine how much damage is caused from those mass rewrites...

Put simply as i started with this, Dont. Do. That.

Damian666 commented 7 years ago

and i dunno why i did that, was easier i guess? if it was me in the first place.

those checks are just what is was to begin with, I did not know better tbh...

so what you are saying is only bitwise, aka 1 or 0 should be handled that way?

I'm trying to let go of the eclipse style coding, but as you can see, its proving hard for me >.<

Damian666 commented 7 years ago

yea, I'm a noob, and I know it :P