Dan-SmashRepair / AOT_Plugin

BakkesMod Aerial Orientation Trainer
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Draw car model or hitbox #1

Open mhgwilliams opened 7 months ago

mhgwilliams commented 7 months ago

Dan, this is a fantastic plugin and something I had wanted to dive into myself but didn't have the skills. Thanks for releasing this! A wishlist feature for me would be to draw a ghost model of a car, or maybe just a hitbox. It could be that the lines are being drawn on top of everything. I just find it difficult to properly read the orientation of the arrows quickly, but that might be a skill issue haha.

Anyway thanks again, been fun to push my times.

Dan-SmashRepair commented 7 months ago

Dan, this is a fantastic plugin and something I had wanted to dive into myself but didn't have the skills. Thanks for releasing this! A wishlist feature for me would be to draw a ghost model of a car, or maybe just a hitbox. It could be that the lines are being drawn on top of everything. I just find it difficult to properly read the orientation of the arrows quickly, but that might be a skill issue haha.

Anyway thanks again, been fun to push my times.

First off, love to hear you're enjoying the plugin and thank you for the feedback.

Don't worry, it's not a skill issue! It is the main reason I had reservations about even releasing the plugin. It's very frustrating that there is no way to draw in 3D, the 2D projection just doesn't cut it. I tried a bunch of different ways to show the target orientation but I found that nothing worked and adding more lines like a cone or hitbox outline just became more confusing.

A couple of other ideas I had were to have the size and/or colour of the arrows change the closer you got to the correct orientation. Or bars on the side that show 0-100%. I haven't tested these but upon consideration I don't think they would help because the aim is to quickly move the correct way, not wiggle back and fourth to find the correct way. The best feedback I've had so far was to at least turn the arrow green when you hit the correct car direction and similarly for wheel direction. However, I don't think its going to be a game-changer, so not planning to add unless I have other substantial updates.

You can try 'wheels up' or 'wheels down' modes, that way you always know what you are aiming for, but of course they are quite limited.

mhgwilliams commented 7 months ago

Ah too bad it's so limited with what you can draw to screen. Only thing I can think of that could help could be color coding the "faces" of a hitbox so that you can see how one set of lines overlaps the other. Might give just enough depth information to the player that it's easier to register quickly. Or if it's possible, drawing a line with a gradient that fades away from camera?

Either way, it's really shown me I rely way too much on flailing around with my air roll right to get into the right position, which is already really useful. Lots of wasted time to shave off. Let me know if there's anything you'd like me to try out in the future, and thanks again!