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DanielChappuis
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reactphysics3d
Open source C++ physics engine library in 3D
http://www.reactphysics3d.com
zlib License
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Duplicate the state of a dbody
#408
System-Lord22
opened
1 week ago
0
Fix argument in documentation
#407
bertid
opened
3 weeks ago
0
Off-by-one error in TriangleMesh::removeUnusedVertices
#406
glhrmfrts
opened
1 month ago
0
Confused about the constructor in the `Array` container
#405
lokitkhemka
opened
1 month ago
0
assert(size > 0);
#404
Shell4026
opened
1 month ago
0
Constant SIGTRAP in the MemoryManager destructor only on windows
#403
MonsieurBleu
opened
2 months ago
0
Trigger Collider are active when added to an inactive RigidBody
#402
MonsieurBleu
closed
1 month ago
3
character controllers
#401
brightening-eyes
opened
2 months ago
3
boyancy calculation
#400
brightening-eyes
opened
2 months ago
1
adding impulses
#399
brightening-eyes
opened
2 months ago
0
more collision shapes
#398
brightening-eyes
opened
2 months ago
0
soft body support
#397
brightening-eyes
opened
2 months ago
0
vehicle dynamics support
#396
brightening-eyes
opened
2 months ago
0
continuous collision detection
#395
brightening-eyes
opened
2 months ago
0
Is there any way to get angular rotation relative to an object?
#393
Xeraster
closed
2 months ago
0
Update CapsuleVsCapsuleAlgorithm.cpp
#392
robertocapuano
closed
2 months ago
3
Failed assertion in OverlappingPairs::setNeedToTestOverlap in v0.10.1
#391
MonsieurBleu
closed
1 month ago
4
ConvexMeshShape issue (assert)
#390
DanielChappuis
opened
4 months ago
1
fix RigidBody without Collider problem
#389
robertocapuano
closed
5 months ago
1
Rigid bodies without colliders escape from joint with a rigid body with collider.
#388
robertocapuano
closed
4 months ago
2
find mistake in code
#387
nustxujun
closed
4 months ago
2
Validate Deque mBuffer before releasing the chunks array
#386
omar-elhamedy
closed
5 months ago
1
0.10.0 - createConvexMeshShape example provided in manual doesn't work
#385
JoeRosselli
closed
4 months ago
4
Why is the collision not happening how I think it should?
#384
JayNakum
closed
5 months ago
3
OverlapCallback: copy constructor
#383
robertocapuano
closed
5 months ago
1
Capsule vs Capsule Collision Make sure the penetration depth is not zero
#382
robertocapuano
closed
5 months ago
8
v0.10.0: Assertion Failed in NarrowPhaseInfoBatch::addContactPoint()
#381
robertocapuano
closed
4 months ago
2
Ticking different objects at different rates
#380
ghost
closed
1 month ago
2
Child somewhat-static collision shape
#379
ghost
opened
8 months ago
1
0.10.0 - Raycasting gives incorrect results for HeightFieldShape when scaling factor is applied
#378
JoeRosselli
closed
4 months ago
2
Destroying an empty physics world leads to assertion failure (after upgrading to 0.10.0)
#377
superlcr
closed
4 months ago
2
Assertion failed in OverlappingPairs, version release 0.10.0
#376
darktemplar216
closed
4 months ago
5
Don't free Deque on 0 capacity
#375
Gulcar
closed
5 months ago
1
Fix build against `gcc-13` (missint `<cstdint>` include)
#371
trofi
closed
8 months ago
1
Build failing - Missing include in configuration.h
#370
JoeRosselli
closed
8 months ago
3
testbed build error with glDisableVertexAttribArray
#368
ktrace
opened
10 months ago
1
Will it work for Android?
#367
VadimBoev
closed
10 months ago
2
void PhysicsWorld::createIslands() dirty contactPairIndex crash
#366
darktemplar216
closed
8 months ago
4
Transform::getOpenGLMatrix not including rotation
#365
TheBoneJarmer
closed
9 months ago
2
CollisionDetectionSystem::createContacts() assert crash
#364
darktemplar216
closed
8 months ago
2
How to get axis angles?
#363
TheBoneJarmer
closed
9 months ago
4
Set Collider Transform assumes that mBody is a RigidBody
#362
AlexanderGhosh
closed
8 months ago
2
Objects going though each other
#361
ghost
closed
12 months ago
1
feat: Don't recursively include files.
#360
edvn0
closed
9 months ago
0
RigidBody::raycast gives incorrect result in raycastInfo for body with multiple colliders + solution
#359
VitorioK
opened
1 year ago
1
A ton of compiler errors when trying to compile with Make.
#355
lotosprogrammer
closed
1 year ago
1
mBaseAllocator.release pure virtual method called causing SIGABRT
#354
ZeunO8
opened
1 year ago
4
Fix missing include <cstdint>
#353
Eisenwave
closed
9 months ago
4
How does the sensor need to be implemented?
#351
PinkFatMan
closed
9 months ago
2
Sim step slowing down
#350
ghost
opened
1 year ago
7
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