Apel is a library that brings particle animations to the table with flexible behaviour and a clean developer interface. It promises also lots of predefined shapes & paths to help the developer on their particle scene
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Construct ParticleTetrahedron from a triangle and a height #6
Assume the top vertex is equidistant from the vertices of the triangular base.
Would need a setter to change the height.
Needs math to figure out how to convert height to the 3D coordinates.