If we export the model to Dragon Bones with the Image Type: Images parameter, and not Texture Atlas, that is, so that all textures are separate, then the plugin does not perceive them as Dragon Bones files, and does not create a dbfactory.
This method might be convenient if we wanted to change individual parts of the texture in the model, if the dragon bones API allows it.
If we export the model to Dragon Bones with the Image Type: Images parameter, and not Texture Atlas, that is, so that all textures are separate, then the plugin does not perceive them as Dragon Bones files, and does not create a dbfactory.
This method might be convenient if we wanted to change individual parts of the texture in the model, if the dragon bones API allows it.