Describe the bug
The game crashes on certain occasions when an enemy is hit with an arrow.
From the crashlogger reports I can see it coming from the "FXMetalSparkImpact01" and now also with "BloodSprayArrowImpact01".
From what I can tell, these are visual effects that should occur on-hit.
The crashlog: https://pastebin.com/zGKubqdw
Desktop (please complete the following information):
Windows 10
FSMP
Installed version: 2.2.1
_CUDA: NoCUDA or CUDA? I am unaware of both these options and have not manually configured or touched either, so the default I guess?
_AVX: NoAVX, AVX, AVX2, AVX512? Same as above, I haven't touched this so the default setting.
SKSE
2.2.6
(You can check it in the bottom left part of the screen, when looking at your MCMs.)
Skyrim
1.6.1170
Required files
Join your configs.xml https://pastebin.com/TKFEVWvA- Join your hdtSMP64.log Only contains: "hdtSMP64 200200" and nothing else
Additional context
I have checked if the actual .nif files are present and they are. The CTD is also very consistent, meaning I can reproduce it without fail. (Simply shooting an arrow at a dwemer robot enemy already triggers the "FXMetalSparkImpact01" crash, which is identical to the BloodSprayArrowImpact01 crashlog but with "FXMetalSparkImpact01" instead.
I have tried repairing and reinstalling their files which did not yield any changes.
I browsed through all my active mods but could not find any mod that alters the particles.
I added a new mod that specifically changes the sparks in hopes that it could override whatever was going wrong but this too did nothing (the sparkles mod)
I tried disabling faster HDT but even then, the same crash but then the HDT plugin is simply not mentioned in the crashlog, but the effects are still the cause.
I tried setting the maximum particles to 0 in the skyrim.ini in the hopes of preventing a call to these particles, but even this did not solve the problem.
Describe the bug The game crashes on certain occasions when an enemy is hit with an arrow. From the crashlogger reports I can see it coming from the "FXMetalSparkImpact01" and now also with "BloodSprayArrowImpact01". From what I can tell, these are visual effects that should occur on-hit. The crashlog: https://pastebin.com/zGKubqdw
Desktop (please complete the following information): Windows 10
FSMP
SKSE
Skyrim
Required files
Additional context I have checked if the actual .nif files are present and they are. The CTD is also very consistent, meaning I can reproduce it without fail. (Simply shooting an arrow at a dwemer robot enemy already triggers the "FXMetalSparkImpact01" crash, which is identical to the BloodSprayArrowImpact01 crashlog but with "FXMetalSparkImpact01" instead. I have tried repairing and reinstalling their files which did not yield any changes. I browsed through all my active mods but could not find any mod that alters the particles. I added a new mod that specifically changes the sparks in hopes that it could override whatever was going wrong but this too did nothing (the sparkles mod) I tried disabling faster HDT but even then, the same crash but then the HDT plugin is simply not mentioned in the crashlog, but the effects are still the cause. I tried setting the maximum particles to 0 in the skyrim.ini in the hopes of preventing a call to these particles, but even this did not solve the problem.