DaymareOn / hdtSMP64

hdt-smp for 64 bit Skyrim
MIT License
35 stars 18 forks source link

[BUG] CTD happens when certain on-hit effects are played #137

Closed Broozer29 closed 7 months ago

Broozer29 commented 7 months ago

Describe the bug The game crashes on certain occasions when an enemy is hit with an arrow. From the crashlogger reports I can see it coming from the "FXMetalSparkImpact01" and now also with "BloodSprayArrowImpact01". From what I can tell, these are visual effects that should occur on-hit. The crashlog: https://pastebin.com/zGKubqdw

Desktop (please complete the following information): Windows 10

FSMP

SKSE

Skyrim

Required files

Additional context I have checked if the actual .nif files are present and they are. The CTD is also very consistent, meaning I can reproduce it without fail. (Simply shooting an arrow at a dwemer robot enemy already triggers the "FXMetalSparkImpact01" crash, which is identical to the BloodSprayArrowImpact01 crashlog but with "FXMetalSparkImpact01" instead. I have tried repairing and reinstalling their files which did not yield any changes. I browsed through all my active mods but could not find any mod that alters the particles. I added a new mod that specifically changes the sparks in hopes that it could override whatever was going wrong but this too did nothing (the sparkles mod) I tried disabling faster HDT but even then, the same crash but then the HDT plugin is simply not mentioned in the crashlog, but the effects are still the cause. I tried setting the maximum particles to 0 in the skyrim.ini in the hopes of preventing a call to these particles, but even this did not solve the problem.

DaymareOn commented 7 months ago

Not related to FSMP (see the User guide).