MAX_LOADED_MODULES was increased after introduction of d3-win.hog to account for the new x64 DLLs being loaded additional to existing DLLs from original game data. With #603 we don't load the old libs anymore and the limit can be reduced to its original value.
Related Issues
Followup to #603
Screenshots (if applicable)
Checklist
[x] I have tested my changes locally and verified that they work as intended.
[x] I have documented any new or modified functionality.
[x] I have reviewed the changes to ensure they do not introduce any unnecessary complexity or duplicate code.
[x] I understand that by submitting this pull request, I am agreeing to license my contributions under the project's license.
Pull Request Type
Description
MAX_LOADED_MODULES
was increased after introduction ofd3-win.hog
to account for the new x64 DLLs being loaded additional to existing DLLs from original game data. With #603 we don't load the old libs anymore and the limit can be reduced to its original value.Related Issues
Followup to #603
Screenshots (if applicable)
Checklist
Additional Comments