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Despatra
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Phoxel
A path traced shader for Optifine or Iris. With easy to use profiles. Or if you like, fully customizable experience.
https://modrinth.com/project/phoxel
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toch light
#22
ShinobuKocho9906
closed
3 weeks ago
1
red light while breaking block
#21
ShinobuKocho9906
opened
3 weeks ago
0
Bug Report: Played down lanterns are EXTREMELY weak.
#20
MrSzalonna
closed
3 weeks ago
1
Incorrect intersection (White line in between the blocks in reflection)
#19
MrSzalonna
opened
1 month ago
2
Bug Report: The lily pad's lighting is glitched.
#18
MrSzalonna
closed
3 weeks ago
2
Bug Report: Vegetation shadows don't work as intended.
#17
MrSzalonna
closed
3 weeks ago
3
Request: Auto Exposure and lighting balance
#16
MrSzalonna
closed
3 weeks ago
1
GL_ARB_Image_Size extension unsupported
#15
nomeat1997
closed
2 weeks ago
4
TA and Coloring is very wrong
#14
dozer8383
opened
2 months ago
15
broken light emission
#13
ShinobuKocho9906
closed
2 months ago
1
shader doesn't work in 1.19.2 forge oculus
#12
loti1234
closed
2 months ago
3
Integrated PBR
#11
Despatra
opened
2 months ago
0
Mac book incompatibility
#10
Despatra
closed
1 week ago
1
Incorrect voxelization
#9
Despatra
opened
2 months ago
0
Shader Doesn't load on Optifine
#8
Despatra
closed
2 weeks ago
1
composite.fsh: composite.fsh: 0:3(12): warning: extension GL_EXT_gpu_shader4 unsupported in fragment shader 0:25(8): error: unrecognized layout identifier rgba8
#7
ThGrSoRu
closed
1 month ago
6
Change Noise Generation
#5
Despatra
closed
3 months ago
0
Incorrect data relocation
#4
Despatra
closed
2 months ago
0
Hand has incorrect normals
#3
Despatra
closed
2 months ago
0
Pointless Extra Steps Taken In Binary Search POM
#2
Despatra
closed
2 months ago
0