Build Engine Randomizer (Duke Nukem 3D, Shadow Warrior, Ion Fury, Blood, PowerSlave)
GNU Affero General Public License v3.0
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enemies tables need to support different enemies having the same sprite ID but different lowtag or palette #28
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Die4Ever opened 1 year ago
this is most noticeable in Blood, there are many types of cultists (sprite ID
2820
)Bloom actually uses the lowtag as the key for their dict https://github.com/thomasrogers03/bloom/blob/5d49c18a241216aca354aa79971940691e6f33b4/bloom/resources/sprite_types.yaml#L755-L777
but I should probably just not be using a key at all?