When a gnome's hitpoints are below 97%, they will go to the hospital during their sparetime.
When a gnome has reached the end of their lifespan, they lose hitpoints very rapidly.
Put those two together, and a gnome at the end of their lifespan will keep the hospital busy, if that happens during their sparetime.
Is that a bug? Are life-prolonging measures a bug?
When a gnome's hitpoints are below 97%, they will go to the hospital during their sparetime. When a gnome has reached the end of their lifespan, they lose hitpoints very rapidly.
Put those two together, and a gnome at the end of their lifespan will keep the hospital busy, if that happens during their sparetime.
Is that a bug? Are life-prolonging measures a bug?