DigitalLibrarian / VS2010Projects

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Endgoal: Procedural Generation #15

Open DigitalLibrarian opened 8 years ago

DigitalLibrarian commented 8 years ago

This is a placeholder to collect ideas about the endgoal procedural generation system.

The highest level hierarchy will probably look something like this

With each level in the hierarchy being associated with a generator, and each level can be decomposed into generators of simpler things in the hierarchy.

Ideally, the civilizations, species, ecosystems, wars, ships, and buildings would all be procedurally generated, but that level of proc. gen is far into the future.