Closed say1j closed 1 year ago
Also wondering if clientOS support will be added such as in steam-user logOn option
Sorry about that, that's fixed in 1.2.1.
At some point I probably will add the ability to specify your own client OS, but it's only relevant for EAuthTokenPlatformType.MobileApp logins. SteamClient and WebBrowser login sessions don't send an OS type.
Some (not all) instanses during logging in with hash have error thrown. With multiple restarts have same. Working fine with steamGuardMachineToken commented.
error: This error originated either by throwing inside of an async function without a catch block, or by rejecting a promise which was not handled with .catch(). The promise rejected with the reason: TypeError: string.charCodeAt is not a function at Object.utf8_write [as write] (/root/asd/node_modules/@protobufjs/utf8/index.js:85:21) at Op.writeStringBuffer [as fn] (/root/asd/node_modules/steam-session/node_modules/protobufjs/src/writer_buffer.js:59:19) at BufferWriter.finish (/root/asd/node_modules/steam-session/node_modules/protobufjs/src/writer.js:453:14) at AuthenticationClient.sendRequest (/root/asd/node_modules/steam-session/dist/AuthenticationClient.js:214:60) at AuthenticationClient.startSessionWithCredentials (/root/asd/node_modules/steam-session/dist/AuthenticationClient.js:63:33) at LoginSession.startWithCredentials (/root/asd/node_modules/steam-session/dist/LoginSession.js:178:58) at processTicksAndRejections (internal/process/task_queues.js:95:5)