Currently they start moving as soon as the level is loaded, which happens during the round screen. If players linger too long on that screen the obstacles can collide with players if their paths are in the way of the starting positions, causing people to die before the round starts.
Currently they start moving as soon as the level is loaded, which happens during the round screen. If players linger too long on that screen the obstacles can collide with players if their paths are in the way of the starting positions, causing people to die before the round starts.